This is a top-down shooter inspired by Enter the Gungeon

This is a pretty outdated inspiration, but still i loved the game back then and probably there will be more games that i will develop in this genre.

There is only three levels to clear out

There is a very simple idea and realization behind this game yet the focus is to make it feel like the game of its genre. Particles and feedback are not polished but the main goal was to make everything work together.

Time limit

With the spare time i had for development i just wanted to go through the full cycle of developing a game.

P.S.

As a post-release goal i plan to refactor the code. Because of the time limit of the jam i didn`t put enough effort writing a clean reusable code. So follow this project on GitHub to see refactoring results in near future.

Currently there is some visual bugs in web version. Cleaning it right now

Download

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(.exe) A game about shooting.zip 42 MB

Comments

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(+1)

I just plaid it again and realized there is another room and a reload timer.

(+1)

This is awesome! You should definitely keep building on this, and the shooting feels real good ;)

If you have info how to properly do Application.Quit call for WebGL in Unity, let me know xD

(+1)

Its semi complicated and I'm not sure it does much so I tend not to bother giving the option to Exit or Quit with WebGL.
They can just navigate away from the page....

I can`t even find an answer online lul. Now i`m just curious

(1 edit)

It is actually pretty simple. Make your exit text a button and add this code into your main menu script: 

public void QuitGame()

    {

       

        Application.Quit();

    }

Add the on click feature in unity then press the down arrow next to it then a name of your script you put it into will appear mine was "MainMenu" Then press the button that should say QuitGame() 

Also I forgot to mention. I would add a Main Menu object to add your main menu script. I am not 100% sure but I think it won't work unless you do this. 


I hope this helped! If you have any questions please ask!

Thanks for your reply, but this is exactly what i did xD and webGL just freezes when you press exit